Case study 01 ยท Developer tooling
Clean Room Launcher
CLROOM is an open-source Rust launch layer for Codex and Claude Code. It keeps project context available while excluding known unrelated global instructions and unselected global skills from that launch.
Problem
Installed context is not always task context.
Coding-agent setups accumulate global instructions, skills, plugins, hooks, and provider settings. A task may need only a small subset, but uninstalling or rewriting the normal setup is the wrong control surface.
The engineering problem was to make a launch selective without taking ownership of the provider installation, login, project files, or persistent configuration.
Constraints
Isolation had to stay narrow and reversible.
- The installed Codex or Claude CLI remains the provider executable.
- Project files, project instructions, and project-local skills stay available.
- Selected global skills apply to one launch only; installed skill sources are not rewritten.
- Provider authentication remains provider-owned.
- If the required macOS filesystem restrictions cannot be created, the launcher fails instead of silently starting an inherited session.
- The project explicitly does not claim to be a VM, container, network sandbox, or complete home-directory sandbox.
Decisions
Fail closed, keep the provider native.
Evidence
Public artifacts can be inspected independently.
Outcome
A reusable launch boundary, not another orchestrator.
The result is a repeatable way to start Codex or Claude Code with deliberate per-run inputs while keeping the normal provider setup intact. The value is the boundary itself: explicit context selection, visible restrictions, and failure instead of silent inheritance when the qualified isolation path cannot be established.